Privacy policy

Last updated: 26 October 2026

This policy explains what data the game Bolillas ("the game") uses, what for, and what you can do about it. The controller is Edison Jhon Moya Arias, in Ecuador. Write to soporte.bolillas@gmail.com with any question about your data.

The controller's contact details:

1. The data we use

Your account

Your game

Online play

Ads

What we don't use

We don't use your phone's precise location (only the approximate region Google estimates from the IP address, as explained above), your phone's contacts, photos, microphone or camera. The game has no free-text chat.

2. What we use it for

We use your data because it is needed to provide the service you ask for when you play, because of our legitimate interest in a fair and safe game, and, for personalised ads, with your permission (and with your consent where the law requires it).

3. Who else sees or processes your data

We don't sell your data. Google and Apple process it to provide those services to us, under their own policies (Google, Apple), and give it the same or equal protection as this policy describes. Our server runs on Firebase in the United States, so your data is processed there with Google's safeguards.

4. How long we keep it

5. Your rights

You can ask us for a copy of your data, correct it (change your name in Profile), delete it (in Settings; section 4 explains what is deleted and what is kept), object to a use, or withdraw your consent for ads (in Settings) and your permission to track (in iPhone Settings → Privacy & Security → Tracking). Write to soporte.bolillas@gmail.com. You have these rights under Ecuador's Organic Law on Personal Data Protection and, if you live in Europe or the UK, under the GDPR. You can also complain to your country's data protection authority.

6. Children

Bolillas is not directed at children under 13. If you are a parent or guardian and believe a child under 13 gave us data, write to us and we will delete it.

7. Security

Only our server can change your progress, connections are encrypted, and each player can only read their own private data. So that only the genuine game can use our server functions (the ones that change your progress, tokens, friends and online matches), we use Firebase App Check with Apple's App Attest: your iPhone or iPad creates a proof that the app has not been modified, which Apple and Google check. That proof does not include your name or your game data.

8. Changes

If we change this policy, we will update the date above and, if the change is important, let you know in the game.